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L1 // GAMES

L1 GAMES

Games players actually come back to.

14
Titles in the pipeline
97.0%
RTP, all titles

THE PROBLEM

Casino games stopped evolving.

[ 001 ]

Identical everywhere

The same slots & crash titles run on every operator. One game — Spribe’s Aviator — is live at ~5,000 casinos and has reached 380M players. Zero differentiation for the operator who carries it.

[ 002 ]

One-shot, zero memory

Pure RNG rounds. Nothing carries over — no identity, no progress, no reason to return.

[ 003 ]

Players are rented, not owned

Operators pay $250–$650 per first-time depositor, then up to 60% churn within 24 hours. Only ~6% of active players are new — the whole P&L rides on retention the games were never built to create.

THE MARKET TREATS RETENTION AS A BONUS PROBLEM — NOT A PRODUCT PROBLEM.

THESIS

We add the layer the industry skipped.

Same proven, regulated mechanics underneath. A retention engine on top — so a round is no longer disposable; it’s a step in a game players are invested in.

TRADITIONAL CASINO GAME

Place bet, spin, result

Session ends, nothing kept

Solo, silent, anonymous

Churns in days

L1 GAME

+ Same bet, inside a living world

+ Progression & rewards persist

+ Social, competitive, alive

+ A reason to return tomorrow

GAMES

Fourteen titles.

  • Derby Crash — six horses racing on six crash lanes with live multipliers
  • Labyrinth — four explorers racing a maze to the glowing center
  • Formula Crash — an F1-themed crash concept
  • Candy Crash — key art
  • Viking Crash — key art
  • Heist — key art
  • Dice — key art
  • Farm Crash — key art
  • Art Maddness — key art
  • Penalty Crash — key art
  • Olympus Crash — key art
  • Tanks Crash — key art
  • Ice Fishing — key art
  • Dragon Keeper — key art

WHY US

AI-native. Minimum budget. Maximum cadence.

We design, build, and balance games AI-first — from art to code to tuning. That collapses the cost and time it takes to ship a title, and lets a two-person team run a multi-title catalog.

3–6 MO
Industry build time

Per crash title, plus 4–12 weeks certification. We compress the build dramatically.

$20–50K
Typical studio cost

Per title. AI-native production targets a fraction of that.

40–90%
AI time savings

Reported across game work — timelines to asset creation.

CATALOG
Not a single title

Built for a faster cadence on a leaner base.

MARKET

A category in motion.

$153B
Online gambling by 2030

From ~$90B today.

~12%
CAGR through 2030

Industry sources cluster 11–12.6%.

€160B
Wagered on Aviator in 2025

One game. ~42% of the crash category.

~76%
Of plays are mobile

Favoring fast rounds and lightweight UI.

THE ASK

Let’s build the next arcade-grade provider.

We’re talking to investors, angels, and operator partners ahead of Derby Crash. Pre-seed, SAFE — ~18 months of runway to get our first title certified and live.

HELLO@L1GAMES.XYZ

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